Patch για το PES 2013

 Γιατί η KONAMI ακούει τους πελάτες της…

Η KONAMI ετοιμάζει άλλο ένα patch για το Pro Evolution Soccer 2013, με κάποιες μικρές βελτιώσεις που ζήτησαν οι fans στην facebook

page, όπως να μπορεί να γίνει απενεργοποιήση του auto – save ή να μην υπάρχει το ενοχλήτικο μήνυμα του training όπως είχαμε αναφέρει και στο review μας πριν λίγο καιρό, ως αρνητικό. Αναλυτικά τα patch notes:

 1) Fixes to the below issues. We would like to apologise for all inconveniences caused.

Master League Online
The transfer fee and contract fee shown when signing a player is different to the one shown in the breakdown of such costs.
Changes to the squad and the team funds were not reflect immediately when signing/releasing players or receiving gate receipts from matches played.

Master League
Sometimes the game would freeze when items obtained in Master League Online were used.

Performance Training
It was impossible to complete the “Long-pass” training when Pass Assistance level was set to either [0] or [1].
It was impossible to complete the “Manual-pass” training when the cursor was set to “fixed” when using Personal Data other than “no.1″.

Edit
Sometimes the game would freeze when importing PES 2012 data. This applies to cases where implementing the data would result in players switching to wearing boots which were issued in PES 2012 Data Pack 3

Information
When a new Data Pack was implemented, users were forced to restart their hardware as a message informing them of non-matching Data Pack versions would be displayed rendering some game features such as Master League Online, Competition and the Widget inaccessible.

2) The below additions due to customer requests:

General
Users can now choose to enable or disable the Auto Save feature in game modes including Master League and Become a Legend by selecting [System] then [Auto Save] in order.

Football Life
Players will wear boots which are unique to them in both Master League and Become a Legend. Any editing done to player’s boot settings will also be reflected. However, please note that this only applies to save data created after the implementation of this patch file.
Changes have been made to how teamwork levels between players increase.

3) General improvements to other modes to improve overall gaming experience.
The details of Patch 1.02 are as listed above.
In addition to these issues, we are also aware of the below. The exact causes are currently under investigation:

Online
Customers can be paired with users they added to the Match Block List.
Sometimes, the bonus prize money earned after a Special match can be shown as being 0.
In Inter-Community Matches, customers are sometimes unable to substitute COM controlled players.
If you play a 2 vs 2 match in Ranking match, but then try to play Master league Online and any other one player online matches without deleting the guest user

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